God of Nature
Holy Symbol: A natural symbol, acorn, leaf, etc.
Colour: Green/Brown
Holy Days: Ploughing of the Sod 2nd Feburary (F) | Festival of Crops 15th August (V)
Church Ability: Remove Corruption, Discern Fae.
fae Able to perform ritual of Remove Corruption
Can see fae in nature.
Kharachians and Longstorians may use each others holy water as their own.
Should follow all strictures and sins.
| Title | Spells | Mana | A | D | Skills | Advance | |
|---|---|---|---|---|---|---|---|
| Supplicant | 0 | 0 | 0 | 0 | Hold undead | 1 Month | |
| P1 | Novice | 2 | 4 | 1 | 3 | Knows Absolution, Bless Water and Clensing Dismiss on active |
1 Month |
| P2 | Brother/Sister | 4 | 6 | 2 | 4 | religious See Religious in Nature | 1 Month |
| P3 | Brother/Sister | 6 | 8 | 3 | 5 | 2 Months | |
| P4 | Father/Mother | 8 | 10 | 3 | 7 | Gain Special Ability | 2 Months |
| P5 | Father/Mother | 10 | 12 | 4 | 8 | 2 Months | |
| P6 | Father/Mother | 12 | 15 | 5 | 10 | 3 Months | |
| P7 | High Father/Mother | 14 | 20 | 6 | 12 | demonology See Demonological in Nature -- Write charged scrolls -- Learn deconsecrate shrine |
Devotees follow all but Ecclesiastical Sins and Strictures.
| Rank | Spells | Mana | A | D | Skills | Advance | |
|---|---|---|---|---|---|---|---|
| Supplicant | 0 | 0 | 0 | 0 | Hold undead | 1 month | |
| D1 | Acolyte | 1 | 1 | 1 | 0 | Dismiss undead | 1 month |
| D2 | Acolyte | 2 | 1 | 1 | 1 | 1 month | |
| D3 | Novice | 3 | 4 | 1 | 3 | religious Religious in Nature | 2 months |
| D4 | Brother/Sister | 4 | 6 | 2 | 4 | Double Stack leather on Metal | 2 months |
| D5 | Brother/Sister | 5 | 8 | 3 | 5 | 2 months | |
| D6 | Father/Mother | 6 | 10 | 3 | 7 | Double Stack metal Gain church ability |
3 months |
| D7 | Father/Mother Militant | 7 | 12 | 4 | 8 | Steel Shields Write Charged Scrolls (Max 2 points) |
| Command | Power | Prayer | Power | Ritual | Power |
|---|---|---|---|---|---|
| Commune with Nature | 1 | Bless Armour | 1 | Bless Missiles | 2 |
| Expel Elderkin | 1 | Bark Skin | 2 | Bless Weapon | 2 |
| Heal Limb | 1 | Entangle in Plants | 2 | Reform Wood | 2 |
| Prot Magic | 4 | Fear | 1 | Locate | 2 |
| Stun | 3 | Heal Body | 2 | Foretell Future | 5 |
| Prot Poison | 2 | Purge Poison | 2 | ||
| Sanctuary* | 4 | ||||
| Sleep | 2 | ||||
| Warp Wood | 2 | ||||
| Treestep | 5 |
*Quest Only
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